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Productivity

A collection of 2 posts
Developing my own tools
Game Dev

Developing my own tools

So godot allows you to build your own tools in the engine, with the engine and it's kinda brilliant. Like you could build a sprite editor into the game engine or even into the game itself, see; PixelORama. So I have been building tools into the game engine
Apr 2, 2022 13 min read
What I learned the past several months
Productivity Featured

What I learned the past several months

So I noticed a few things about how I work lately. Might be useful to other people perhaps to share. First I learned about decision fatigue. This is a real problem and I thought it was just a bullshit excuse. Being aware of it I was able to notice where
Jul 16, 2021 3 min read
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